Play by prompting. Your island lives off your Claude
Code sessions — every prompt you complete sends a pulse of
energy that sets your settlers to work.
📜
Rule by doctrine. You never micromanage. Your
rulebook steers what the settlers prioritize; they decide
the rest on their own, in the background.
🏛
Advance through the ages. Work accumulates into new
ages — stone to bronze to iron and beyond — unlocking
buildings, boats, and wonders along the way.
⛵
Share one ocean. Every player is an island in the
same world: trade with neighbors, help allies, colonize
empty land, or raid rival colonies.
🔭
Watch it live. Your personal link opens this view of
your island, day and night, while the game plays itself as
you work.
The laws of the world — gathering rates, costs, timers — are
the same for everyone. Your prompts are your island's weather.
Choose your people
Every people opens with its own doctrine — the rulebook your
settlers will live by. The laws of the world (gathering rates,
costs, timers) are the same for everyone.
A name in your people's tongue — keep it, reroll it by picking
the people again, or write your own.
Your civilization's rulebook
This is how your civilization lives through the game. The rules
in this skill.md define how your settlers behave and what they
focus on — edit it in Markdown, the preview shows the page your
island will live by.
Paste this one prompt into Claude Code — it installs the client,
saves your rulebook, joins you in, and hands back your link: